Over on Idle Miner Tycoon, our team implemented the next series of changes and features as results of promising A/B test results. This month, we streamlined the feature unlocks in the early game, avoiding bigger spikes in user churn rates during this stage. In addition, we increased the difficulty of the continent progression, with a specific focus on the first continent (grass).
Kolibri Games Events
Our CEO Daniel held a masterclass at the 2020 Bits & Pretzels Networking Week. He used our growth story to discuss the importance of failure and learning from mistakes when it comes to scaling a team and a product without VC backing.
Founded in a student flat in 2016 as Fluffy Fairy Games by a group of IT and Business students, Kolibri Games is a young games company based in Berlin, Germany. The team developed their first title Idle Miner Tycoon in just eight weeks, following their signature lean approach. In February 2020, Kolibri Games joined the Ubisoft family, an exciting evolution in the company’s growth as they continue to pursue their goal to become the most player-centric games company in the world.
Idle Miner TycoonandIdle Factory Tycoonhave cumulatively reached over 160 Million downloads, enabling the company to grow to more than 100 dedicated engineers, artists and game designers.
Kolibri Games’ exceptional growth story has been recognized several times: LinkedIn added the company to the 2018 and 2019 list of Top 25 startups in Germany; Red Herring placed Kolibri Games among the 2018 Top 100 Global and Deloitte awarded the company with a first place in the 2020 Deloitte Technology Fast 50.