Enjoy the July Edition of the Kolibri Games Newsletter. This is where we review the events of the past weeks and keep you updated on recent company and product milestones.
This month, we publicly announced our new 4+1 flex work system: from September onward, for an initial trial period of 12 months, all Kolibris will be able to choose whether to work from home or the office on four days a week and will only be required to come to the HQ once a week for a team day.
Going from being heavily onsite-driven to a fully remote work style as part of our COVID-19 measures, showed us that we can comfortably take this step and improve overall employee satisfaction, without risking productivity loss.
We evolve and adapt to new circumstances to stay ahead – even if that means rethinking what the future of work at Kolibri Games will look like. Our new system offers all teams and individual members a significant degree of flexibility and the freedom to decide how and where they want to work.
Founded in a student flat in 2016 as Fluffy Fairy Games by a group of IT and Business students, Kolibri Games is a young games company based in Berlin, Germany. The team developed their first title Idle Miner Tycoon in just eight weeks, following their signature lean approach. In February 2020, Kolibri Games joined the Ubisoft family, an exciting evolution in the company’s growth as they continue to pursue their goal to become the most player-centric games company in the world.
Idle Miner TycoonandIdle Factory Tycoonhave cumulatively reached over 160 Million downloads, enabling the company to grow to more than 100 dedicated engineers, artists and game designers.
Kolibri Games’ exceptional growth story has been recognized several times: LinkedIn added the company to the 2018 and 2019 list of Top 25 startups in Germany; Red Herring placed Kolibri Games among the 2018 Top 100 Global and Deloitte awarded the company with a first place in the 2020 Deloitte Technology Fast 50.